also I just checked your profile to see that Symbiosis and In Stars and Time are both listed as one of your favorite games (not to mention that Insertdisc5 is in the credits). You have VERY good taste.
This was amazing. I've got a mission to play as many time loop games as I possibly can, ever since In Stars and Time got me hooked on them. This game... I don't even know how to describe it. I could say it's good, or great, or amazing, but I feel like that doesn't go deep enough. Just know that this game was an amazing way to spend my time and I think it's going to stick with me for years to come. I am honored to add this game to the repertoire of Time Loop Games That I Have Played. Thank you so much for making this.
I'm having a lot of emotions about this game. What an absolutely magnificent story, what a fascinating execution. The idea that you made this in 10 days (or at least the first draft) absolutely boggles me tbh.
(I've always hated the standard ending to that particular fable, too, so seeing you riff on it and try different things was really rewarding.)
I'm out of words. I'll go ending hunting later, but for now, thanks for sharing!
oh. my god.(SPOILER WARNING.) (srsly play this game blind)
Psychological horror is my lifeblood, and you have no idea how long I've been looking for more to play. It's a fragile genre to get right, and so many people these days rely on the "horror" part, (jumpscares, tropes, the general feeling of unease throughout the game that makes it hard to focus on the story...) and forget the "psychological aspect.
The difference between horror and psychological horror has always been the depth. Just how far are the creators of this game willing to lean into the surreal, nonsensical nature of the human psyche and weave it into a coherent tale? A tale that makes the player feel not just fear, but anguish too.
I was absorbed in this game. In it's story, in it's characters. Even when I couldn't understand fully what was happening. Especially when I couldn't understand fully what was happening. I still don't know what kind of assassin the driver is or what the nature of the hiker's powers are, but I think confusion is an important part of psychological horror too.
This story goes from casual to frantic to defeated and determined and I don't know if they get their better ending in "Nurture," but the mere fact it's labelled "ending 0" tells me the story doesn't end there, even if we stop seeing it. And that's catharsis in a way true psychological horror always should be.
This game is absolutely such a joy to play. Amazing art, really fascinating story that has such a wonderful payoff. The way it's told is so unique and engaging, it makes for such a wonderful experience <33 I teared up at the end of it.
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also I just checked your profile to see that Symbiosis and In Stars and Time are both listed as one of your favorite games (not to mention that Insertdisc5 is in the credits). You have VERY good taste.
This was amazing. I've got a mission to play as many time loop games as I possibly can, ever since In Stars and Time got me hooked on them. This game... I don't even know how to describe it. I could say it's good, or great, or amazing, but I feel like that doesn't go deep enough. Just know that this game was an amazing way to spend my time and I think it's going to stick with me for years to come. I am honored to add this game to the repertoire of Time Loop Games That I Have Played. Thank you so much for making this.
I'm having a lot of emotions about this game. What an absolutely magnificent story, what a fascinating execution. The idea that you made this in 10 days (or at least the first draft) absolutely boggles me tbh.
(I've always hated the standard ending to that particular fable, too, so seeing you riff on it and try different things was really rewarding.)
I'm out of words. I'll go ending hunting later, but for now, thanks for sharing!
oh. my god.(SPOILER WARNING.) (srsly play this game blind)
Psychological horror is my lifeblood, and you have no idea how long I've been looking for more to play. It's a fragile genre to get right, and so many people these days rely on the "horror" part, (jumpscares, tropes, the general feeling of unease throughout the game that makes it hard to focus on the story...) and forget the "psychological aspect.
The difference between horror and psychological horror has always been the depth. Just how far are the creators of this game willing to lean into the surreal, nonsensical nature of the human psyche and weave it into a coherent tale? A tale that makes the player feel not just fear, but anguish too.
I was absorbed in this game. In it's story, in it's characters. Even when I couldn't understand fully what was happening. Especially when I couldn't understand fully what was happening. I still don't know what kind of assassin the driver is or what the nature of the hiker's powers are, but I think confusion is an important part of psychological horror too.
This story goes from casual to frantic to defeated and determined and I don't know if they get their better ending in "Nurture," but the mere fact it's labelled "ending 0" tells me the story doesn't end there, even if we stop seeing it. And that's catharsis in a way true psychological horror always should be.
This game is absolutely such a joy to play. Amazing art, really fascinating story that has such a wonderful payoff. The way it's told is so unique and engaging, it makes for such a wonderful experience <33 I teared up at the end of it.
i really wish more people talked about this game outside of itch 💔 one of my top favorites on here :)
Can anyone help? I keep getting a Java script error when launching the game?